You can read the full article by Ryan McCaffrey over at IGN and watch his walkthrough with Cayle George in the video below. Of course, all of this is subject to change. Spike grenades will also be available on the map. We also see the Mangler, Heatwave, Shotgun, Shock Rifle, Pulse Carbine, and Commando as weapon rack pick-ups. ![]() The rocket launcher will spawn in the center of the map as the power weapon. In the video we also see the Grappleshot, but the player spawned with it and we don’t see it marked on the map layout. The Drop Wall will spawn to the right of the A Stronghold and Thruster will spawn to the right of the C Stronghold. CTF is mentioned in the video, but lead multiplayer level designer, Cayle George, basically states that the gametype doesn’t work well for the ranked playlist.īased off of what was shown, the A (blue) and C (red) Strongholds will basically be each team’s base spawn (blue team’s spawn is slightly off to the side of A), with the B Stronghold horizontally center on the map, but against one side. While you can build a new gaming PC from scratch, you can also take a detailed look at your internals and decide on only upgrading some of the parts, which can be more cost-efficient.The asymmetrical map, set in New Mombasa, can be found in the Arena playlist for Strongholds and Oddball gametypes. If setting every option to low or turning them off doesn’t help you with your frames, then it may be time to consider upgrading your gaming rig. During intense in-game moments, these settings can make it harder for players to aim or detect enemies, which is something all competitive players will want to avoid. Most of these settings can be categorized as “nice to have.” Blur and Screen Shake can give Infinite a more realistic feel, but settings like these can also be relatively distracting.Considering the competitive environment of Halo Infinite, more frames can allow you to react faster than your opponents and perform better in the long run. Depending on your hardware, you can still experiment with most of these settings, but keeping them on Low or turned off will give you the highest number of frames possible. ![]() It can still be worth it to have them enabled at Medium, but you won’t lose much if you decide to keep your Shadow Quality low. Shadows help spot enemies in most shooter games, but Halo’s fast-paced nature makes them less of a factor.If you make a lot of visual sacrifices by turning most settings down to Low, that will give you some room to play around with Texture and Geometry Quality settings. Geometry and Texture Quality settings use fewer resources compared to settings like Texture Filtering and Ambient Occlusion.Maximum Frame Rate: Your monitor’s refresh rate.Reducing your resolution scale will cause Infinite to look considerably worse, but the performance gain can allow you to achieve smooth frame rates. Players who are struggling to achieve 30 FPS while playing Infinite can try reducing their resolution scale as a last resort.While it’s a useful feature for players who tab out frequently, it forces your system to divide its resources. When players turn on the borderless display mode, their system also starts rendering their desktop and other apps to have them ready in case they decide to alt-tab. Going with the native full screen will be the best in most cases since you’ll want your PC to focus on rendering Halo Infinite.Considering you’ll also start rendering more objects with your increased Field of View, players who are in need of extra frames can try decreasing this setting’s value even lower than 95. Increasing this setting to the max can cause the fisheye effect, however, so it’s important to find a decent balance. Increasing your Field of View value will zoom out your camera, allowing you to see more of the battlefield. In this blog, we’re going to be talking to folks from the Multiplayer, Sandbox, and Competitive Insights teams to learn more about our philosophy and approach to competitive gameplay in Halo Infinite, as well as sharing important details around starting weapon, motion tracker, and more. ![]() The Field of View setting adjusts the overall screen real estate you’ll have while playing Halo Infinite.
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